Skyrim: How To Make an OVERPOWERED ARCHMAGE BUILD (Legendary)

Описание к видео Skyrim: How To Make an OVERPOWERED ARCHMAGE BUILD (Legendary)

A step by step guide on creating an OP ARCH-MAGE BUILD on Legendary Difficulty. Using of all the schools of magic - Destruction, Illusion, Alteration, Restoration, Conjuration, Alchemy and Enchanting. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty.

The best pure mage build yet!

Final Stats: Level 51

Magicka 490 | Health 210 | Stamina 100 | All before buffs from equipment or standing stones.

15 One-Handed
15 Archery
15 Light Armor
15 Sneak
17 Lockpicking
15 Pickpocket
68 Speech
100 Alchemy
100 Illusion
100 Conjuration
100 Destruction
100 Restoration
100 Alteration
100 Enchanting
38 Smithing
15 Heavy Armor
15 Block
15 Two-Handed

Perks in order of purchase: 2 Novice Conjuration | 3 Apprentice Conjuration | 4 Adept Conjuration | 5 Expert Conjuration | 6 Summoner 1/2 | 7 Atromancy | 8 Elemental potency | 9 Twin Souls | 10 Alchemist 1/5 | 11 Alchemist 2/5 | 12 Physician | 13 Benefactor | 14 Alchemist 3/5 | 15 Alchemist 4/5 | 16 Haggling 1/5 | 17 Enchanter 1/5 | 18 Enchanter 2/5 | 19 Enchanter 3/5 | 20 Enchanter 4/5 | 21 Insightful Enchanter | 22 Corpus Enchanter | 23 Alchemist 5/5 | 24 Allure | 25 Merchant | 26 Enchanter 5/5 | 27 Extra Effect | 28 Novice Restoration | 29 Regeneration | 30 Nercomage | 31 Novice Destruction | 32 Destruction Duel Cast | 33 Impact | 34 Augmented Shock 1/2 | 35 Augmented Shock 2/2 | 36 Augmented Flames 1/2 | 37 Augmented Flames 2/2 | 38 Augmented Frost 1/2 | 39 Augmented Frost 2/2 | 40 Novice Illusion | 41 Hypnotic Gaze | 42 Aspect of Terror | 43 Animage | 44 Novice Alteration | 45 Apprentice Alteration | 46 Magic Resistance 1/3 | 47 Magic Resistance 2/3 | 48 Magic Resistance 3/3 | 49 Adept Alteration | 50 Disintegrate | 51 Respite |

Gaining aspect of terror from the Illusion tree after getting the augmented flames perks will add an extra 15 points of damage to your fire spells.

Perks after this can be invested however you like.

All Enchantments used for crafting can be found at Radiant Raiment in Solitude for armor enchantments or Glover Mallory on Solstheim for weapon enchantments.

Final Gear:
Circlet - Fortify Destruction + Fortify Alteration
Thalmor Boots - Fire Resist + Frost Resist
Thalmor Gloves - Fortify Magicka
Silver Necklace - Fortify Destruction + Fortify Conjuration
Silver Ring - Fortify Conjuration + Fortify Alteration
Archmage Robes

Buffs:
Agent of Mara
The Mage Stone
Seeker of Sorcery

Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone.

If you enjoyed feel free to check out some of my other OP guides: https://www.youtube.com/playlist?list...

Music from Epidemicsound
In order of Appearance:
The Reaping - Jon Bjork
Grab a Cab - Rune Dale
Ain't No Thing But To Swing - Jules Gaia
A Magic Moon - Howard Harper-Barnes
The Final Overthrow - Bonnie Grace
Imposter - Sightless in Shadow
Undaunted Warrior - Bonnie Grace
Grit Chips - T-Shirts _ Sweats
The Resistance - Jo Wandrini
Time to Swing - Arthur Benson
Late for Work - Helmut Schenker
Over Dark Waters - Bonnie Grace
Jazz in Paris - Radio Night
Win Win Win - Xack
Celestial Forces - Edgar Hopp
Block Party - Hell Nasty
The Proving Grounds - Dragon Tamer

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